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User journey

Publié le
23/10/2026
Mise a jour le
23/10/2026

TL;DR

The set of steps a user follows to reach a goal on a digital product.

A user journey is the path a person follows to reach a goal with a product, service or website, including what they do, think and feel along the way. It is usually drawn as a map, so a team can see where the experience works, where it grinds, and what to fix first.

Journey vs customer journey: the scope question

The two terms are often swapped, and the difference is mostly one of scope. A user journey follows a person toward a goal inside a product or site: sign up, book a demo, finish checkout. A customer journey covers the whole relationship with a company, from the first ad seen to renewal or support, across channels and often across months. A user journey usually sits inside a customer journey, as one chapter of a longer story.

The parts of a journey map

Practitioners draw maps in many styles, yet the building blocks repeat. Nielsen Norman Group lists five (article consulted in October 2026):

  • Actor: who is going through the journey, typically described as a persona.
  • Scenario and expectations: the situation covered and what the person hopes to get.
  • Phases: the high-level stages that organize the map.
  • Actions, mindsets and emotions: what the person does, thinks and feels in each phase.
  • Opportunities: improvement ideas that follow, with an owner and a way to measure success.

Building a user journey in seven moves

  1. Pick one precise goal. “Book a demo” can be mapped. “Use the website” cannot.
  2. Pick one persona. One journey per profile beats an average journey that nobody lives.
  3. Write the scenario: where the person starts, with what need, on which device, in how much of a hurry.
  4. Split the path into phases and list the touchpoints in each: search, homepage, email, support.
  5. Record actions, questions and feelings in every phase. Friction shows up here.
  6. Turn friction into opportunities and rank them by effort and impact.
  7. Check the map against data, then update it as the product changes.

Where the evidence comes from

A map drawn in a workshop with no data is a plausible story, not a measurement. Mix the sources: interviews, session observation, surveys, session recordings, analytics (exit pages, form abandonment), and the questions that reach support and sales. Interviews tell you why, numbers tell you where. Using both avoids fixing a problem that nobody has.

An example for a SaaS website

Picture a marketing team that wants to understand how visitors end up requesting a demo. The map shows four phases: discover (an article found on Google), evaluate (the product page and the pricing page), hesitate (looking for reviews and case studies) and request (the form). In the “hesitate” phase, the person wants proof and cannot find it within one click. That is a clear opportunity, tied to a measurement: how many visitors leave between the product page and the form. The scenario is illustrative. It shows the method, not a result.

Current-state and future-state maps

Teams generally draw two kinds of maps. A current-state map describes what users go through today, and works as a diagnosis. A future-state map describes the experience the team wants to deliver after changes, and works as a roadmap. Starting with the future state is daydreaming. Starting with the current state tells you why anything needs to change. When the team also needs to see what happens behind the scenes (the people, tools and processes that make each step work), a service blueprint extends the map on the organization side.

Journeys, conversion and search

A well-drawn journey helps SEO too. It reveals the questions someone asks at each phase, and therefore which content to write and which queries to target. A visitor hesitating before a demo request looks for reviews, comparisons and case studies, which are pages to produce and link together. On the conversion side, the map shows where a call to action belongs and, just as usefully, where it would be premature. Nobody wants to be asked for a meeting before understanding what the product does.

Mistakes that make maps useless

  • Putting a customer’s whole lifecycle on one unreadable map.
  • Mapping only the happy path, and forgetting detours, backtracking and drop-offs.
  • Recording actions without the feelings and questions that explain them.
  • Drawing the map once and never reopening it.
  • Leaving opportunities vague and unassigned, so nothing changes after the workshop.

What a journey does for a web project

On a website, the journey guides the site structure, the content needed at each stage and the placement of calls to action. It feeds UX design, it gives a reading grid to analytics, and it sets the scene for the wireframes and the prototype tests that follow. In our UX/UI and Product design missions it belongs to the user research and audit that come before a redesign: see our UX/UI and Product design expertise.

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